using PBMessage;
using UnityEngine;
using System.Collections;
using Clojure;
public class SC_AbilityAttack_Handler :IPBHandler
{
    public void Exec(object packet)
    {
        SC_AbilityAttack PacketData = (SC_AbilityAttack)packet;
        Unit unit = UnitManager.Instance.GetUnit(PacketData.UnitID);


        unit.GetAbility<AbiliAttack>((int)AbilityType.Attack).ServerRetAttack(PacketData);
    }
}
